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Cpt Abestos
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.05 21:41:00 -
[1]
Why is it that the harbringer has more armour than the abso? It's great being Amarr ain't it?
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Cpt Abestos
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.05 21:50:00 -
[2]
Originally by: Ruato
Quote: The point is that T2 is better because it took people months to train and millions pur turret.
This is exactly the argument that usually shoots game balance to hell.
My character is older than you, so i should be able to blast you to hell and back without any effort.
Sadly devs seem to be willing to break their own game by hopping into this nber equipment bandwagon.
So wait someone spends time training and making the isk to use t2 ships/mods and because you think you should have just as easy as a time with 1/3 the sp and t1 gear the game is unbalenced?
If you want to keep people playing you have to keep making things that keep them playing, if the game "ended" at 10mil sp alot of people would leave.
You would be hardpressed to find a game where vets don't have an advantage in one way or the other. It's great being Amarr ain't it?
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Cpt Abestos
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.05 22:07:00 -
[3]
Originally by: Ruato Edited by: Ruato on 05/11/2006 22:04:10
Originally by: Cpt Abestos So wait someone spends time training and making the isk to use t2 ships/mods and because you think you should have just as easy as a time with 1/3 the sp and t1 gear the game is unbalenced?
If you want to keep people playing you have to keep making things that keep them playing, if the game "ended" at 10mil sp alot of people would leave.
You would be hardpressed to find a game where vets don't have an advantage in one way or the other.
There are other ways to make T2 equipment worth getting than taking the easy way and making it Absolutely _Ber(tm) compared to T1.
Make it different (think unique abilities), little bit better, etc. Making it simply A LOT better than T1 just breaks the game.
Noobs have hard enough time as it is with their crappy SP numbers. Game does not need IWIN buttons (T2 equipment and ships as they are currently implemented).
The only t2 ship that comes across as an "i win" button is the vaga and that pops easily if the pilot doesnt fly it carefully, and maybe the standard missile crow but that only shines with faction gear and still pops easily if you lose speed/trasverse for one second. It's great being Amarr ain't it?
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Cpt Abestos
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.05 23:14:00 -
[4]
Originally by: Ruato Edited by: Ruato on 05/11/2006 22:19:13
Originally by: Cpt Abestos he only t2 ship that comes across as an "i win" button is the vaga and that pops easily if the pilot doesnt fly it carefully, and maybe the standard missile crow but that only shines with faction gear and still pops easily if you lose speed/trasverse for one second.
Really?
Anyone ever made calculations how much performance difference there is between full T2 fitted ship (T2 ship+equipment+ammo) and full T1 fitted ship? Meaning damage done and damage taken.
First off the skills reuqired to fly the two are completely different and the cost gap is huge, besides you can make t1 fitted ships very competive by just using a couple t2 mods such at t2 reps/boosters or t2 dmg mods which arent that skill intensive or expensive.
I don't see where your whine is coming from I made an alt back in march that now can fly a fully t2 fitted vaga very well, it's called specalization if you want to make the most out of your sps you have to be focused.
I think the majority of players would agree that aside from a few t2 ammos(mainly long range sniper ammo and jav torps both of which are getting the nerf bat anyways) the balence is fine. It's great being Amarr ain't it?
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Cpt Abestos
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.05 23:43:00 -
[5]
Originally by: Ruato
Originally by: Cpt Abestos First off the skills reuqired to fly the two are completely different and the cost gap is huge, besides you can make t1 fitted ships very competive by just using a couple t2 mods such at t2 reps/boosters or t2 dmg mods which arent that skill intensive or expensive.
Thanks for missing the point. I'm saying that T2 is bit over the top and you instantly start recommending T2 mods as a solution :)
Originally by: Cpt Abestos I don't see where your whine is coming from I made an alt back in march that now can fly a fully t2 fitted vaga very well, it's called specalization if you want to make the most out of your sps you have to be focused.
I'm whining?
I thought i was just stating my optinion about the subject. If you disagree and want to keep your iwin buttons, that does not make me whiner does it?
Where are these t2 "I win buttons" what next nerf faction and officer gear because it's too much better than t1?
The so called "I win" buttons that have been around as of late that I can see are Nos, ecm, stabs, t2 sniper ammo and jav torps and the ecm, javs, sniper ammo, stabs have been nerfed and nos is t1(execpt for med nos IIs). It's great being Amarr ain't it?
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